Ring Academy is a bizarre and unsettling adventure game where you play as the newest student at a supremely messed up school. The premise sounds simple enough - progress through the creepy academic halls by throwing rings to complete levels. But this game takes you on one hell of a wild and nightmare-inducing ride.
The gameplay loop is pretty straightforward - use the WASD keys to move around the eerie environments, press E to throw the ring to hit targets and objectives, and press R to retrieve the ring if you miss. Sounds basic, but the simplicity is part of the genius. By stripping it down to these fundamentals of movement and throwing, it creates an almost meditative flow as you navigate the increasingly deranged scenarios.
From the second you load in, an ominous atmosphere smacks you right in the face. The visuals give major PlayStation 1 vibes with their chunky, low-poly style. But don't let the retro graphics fool you - this game is a master class in suspense and psychological horror. The eccentric character models, dim lighting, and haunting ambient audio create a thick, oppressive vibe that just feels...off.
That's not even mentioning the outright disturbing stuff you'll witness as a student here. Strange humanoid figures, mutilated bodies, oozingblood-like substances - Ring Academy holds nothing back in its quest to profoundly unsettle you. Gameplay-wise, it keeps things fresh by throwing new demented obstacles and enemy types at you frequently.
The teachers, if you can even call them that, are the standout stars. These nightmare-inducing characters range from hideously deformed to downright Lovecraftian in their cosmic horror. Dealing with their bizarre behavior and rules for each класс is a hilarious yet skin-crawling experience. One second you're laughing at their antics, the next you're recoiling in pure revulsion.
While the gameplay is nice and straightforward, it can definitely get frustratingly difficult at points. Certain ring-throw sections require gloriously perfect aim that will have you replaying them over and over. The final hallway is an especially cruel test of throwing skills. Either you're a circus ringer expert or you'll want to rip your hair out.
Despite some controller-chucking moments, the challenging aspects strangely fit the tone. This is a school from hell after all - did you expect it to go easy on you? Ring Academy feels like it was made by actual demons to psychologically torment you while you fruitlessly toss rings at tiny targets.
On a technical level for specs, it's a nicely optimized game that ran smooth as butter on my modest rig. The graphics intentionally have that classic raw PlayStation style with rough polygons and such. But overall it achieves exactly the intended creepy atmosphere the devs were going for.
While the gameplay is clever and the aesthetics are on point, it's the little narrative and atmospheric touches that really make Ring Academy shine. The outright hilarious yet horrifying writing and dialogue had me cracking up at points. Like when your dog randomly shows up only to be gruesomely killed in front of you. Or the tantalizing little lore details you can piece together about this world's dark secrets.
At around 15-20 minutes, Ring Academy is a short but unforgettable little psychological horror romp. It's the perfect bite-sized experience - any longer and it may have overstayed its welcome. As it is, it's just the right length to thoroughly weird you out while still leaving you hungry for more.
If you're looking for a macabre good time, I can't recommend Ring Academy enough. Equal parts hilarious, unsettling, and outright terrifying, it's a masterclass in atmosphere and tightly-designed suspense. Just prepare to be completely creeped out while tossing rings through it all. Welcome to the weirdest, most f*cked up school you'll ever attend!